Ship Picture |
Ship Name |
Shield |
Armor |
Cost |
Max Speed | Acceleration | Cargo and Weapons Space |
Pre-loaded Weapons |
Comments |
|
Shuttlecraft |
180 |
80 |
10,000 Credits |
200 MPH |
435 MPH per sec. |
20 Cargo, 15 Weapons |
1 Blaze Cannon |
You start the game with one |
|
Freighter |
250 |
300 |
150,000 Credits |
100 MPH |
190 MPH per sec. |
160, 50 |
NONE |
Don't leave core UE space if you are using a Freighter, you won't last even a moment |
|
UE Fighter |
250 |
50 |
100,000 Credits |
300 MPH |
650 MPH per sec. |
1, 21 |
4 Blaze Cannons, 2 Rockets |
NOT PURCHASABLE |
|
UE Destroyer |
1200 |
400 |
2 Mil. Credits |
150 MPH |
350 MPH per sec. |
30, 35 |
3 Blaze Turrets, 5 Rockets, 5 Hunter Missiles |
NOT PURCHASABLE |
|
UE Carrier |
1500 |
800 |
6 Mil. Credits |
75 MPH |
140 MPH per sec. |
50, 45 |
3 Blaze Turrets, 10 Hunter Missiles, 5 UE Fighters |
NOT PURCHASABLE |
|
Voinian Supply Ship |
40 |
400 |
300,000 Credits |
75 MPH |
120 MPH per sec. |
250, 40 |
1 Neutron Turret |
NOT PURCHASABLE |
|
Voinian Heavy Fighter |
20 |
200 |
300,000 Credits |
200 MPH |
400 MPH per sec. |
20, 10 |
3 Neutron Cannons, 5 Rockets |
NOT PURCHASABLE |
|
Voinian Frigate |
100 |
2500 |
5 mil. Credits |
110 MPH |
240 MPH per sec. |
60, 55 |
2 Neutron Turrets, 25 Turreted Rockets |
NOT PURCHASABLE |
|
Voinian Cruiser |
150 |
5000 |
14 mil. Credits |
75 MPH |
120 MPH per sec. |
90, 80 |
3 Neutron Turrets, |
NOT PURCHASABLE |
|
Scoutship |
250 |
50 |
100,000 Credits |
200 MPH |
375 MPH per sec. |
40, 30 |
2 Blaze Cannons |
Great little ship, all it needs are a few more blaze cannons and you can be a pirate |
|
Freight-Courier |
600 |
250 |
1 mil. Credits |
175 MPH |
300 MPH per sec. |
80, 50 |
2 Blaze Turrets, 5 Hunter Missiles |
The most mediocre ship around, its got a large cargo hold, but not enough shields to protect it. Weaponry stinks for the price you pay and the thing's as slow as molasses. |
|
Voinian Dreadnought |
1500 |
15000 |
30 mil. Credits |
60 MPH |
100 MPH per sec. |
150, 150 |
6 Neutron Turrets, 10 Voinian Interceptors, 120 Turreted Rockets |
NEVER PURCHASABLE |
|
Voinian Interceptor |
50 |
250 |
200,000 Credits |
250 MPH |
500 MPH per sec. |
10, 10 |
2 Neutron Cannons |
NOT PURCHASABLE |
|
Krait |
100 |
0 |
50,000 Credits |
350 MPH |
700 MPH per sec. |
0, 20 |
3 Blaze Cannon |
The wimpiest ship in the galaxy. The Krait is the average pirate raiding ship. DON'T BUY IT! |
|
Turncoat |
750 |
300 |
1.5 mil. Credits |
120 MPH |
280 MPH per sec. |
65, 50 |
2 Blaze Turrets, 3 Kraits, 10 Needle Missiles |
Nasty pirate ship early on. Any Crescent can take it out, but a UE Courier or Scoutship is doomed. Its Kraits are just annoying. |
|
Helian |
350 |
100 |
250,000 Credits |
180 MPH |
320 MPH per sec. |
50, 40 |
3 Blaze Cannons, 5 Needle Missiles |
Good ship to purchase early on, it can defend itself and can carry a good amount of cargo. |
|
UE Cruiser |
3000 |
1000 |
10,5 mil. Credits |
100 MPH |
225 MPH per sec. |
50, 40 |
4 Blaze Turrets, 15 Hunter Missiles, 15 Rockets, 5 UE Fighters |
NOT PURCHASABLE |
|
The Nadir |
1500 |
500 |
100 mil. Credits |
150 MPH |
350 MPH per sec. |
0, 0 |
4 Blaze Turrets, 6 Kraits, 200 Needle Missiles, 20 Hunter Missiles |
NEVER PURCHASABLE |
|
Miranu Courier | 400 |
100 |
500,000 Credits |
175 MPH |
300 MPH per sec. |
60, 30 |
1 Phase Turret |
Great ship, it can go forever without having to stop and refuel. It has a fuel tank of 15 jumps. It can carry a good amount of cargo and has fair shields for its type. |
|
Miranu Freighter |
600 |
250 |
800,000 Credits |
120 MPH |
240 MPH per sec. |
240, 40 |
1 Phase Turret, 10 Defense Pods |
Can't survive a fire fight but can haul one heck of a lot of cargo. Good if you're just a commodity trader. |
|
Miranu Heavy Freighter |
800 |
400 |
1.2 mil. Credits |
85 MPH |
150 MPH per sec. |
500, 50 |
1 Phase Turret, 15 Defense Pods |
The ultimate ship for a commodity trader, it can carry twice as much cargo as the Miranu Freighter and its defenses are a bit stronger |
|
Crescent Fighter |
250 |
0 |
800,000 Credits |
450 MPH |
1000 MPH per sec. |
5, 45 |
4 Phase Cannons |
The average fighter of the Crescent, its best selling point is its blinding speed. |
|
Arada |
500 |
100 |
1 mil. Credits |
300 MPH |
600 MPH per sec. |
40, 80 |
4 Phase Cannons |
This sweet little ship costs as much as a Freight-Courier, but it has many uses it can be modified to. There are different versions of this ship throughout the different Strands. |
|
Crescent Warship |
2500 |
250 |
9 mil. Credits |
175 MPH |
300 MPH per sec. |
70, 35 |
3 Phase Turrets, 3 Crescent Fighters, 15 SAD Modules |
Most powerful civilian ship, it carries 3 Crescent Fighters, a devastating arsenal and hard shields. Its a good ship until you can upgrade to one of the governments' military cruisers. |
|
Zidara |
1800 |
150 |
5.5 mil. Credits |
250 MPH |
450 MPH per sec. |
40, 30 |
2 Phase Turrets, 10 Dispersal Rockets, 2 Phased Beams, 2 Zidagar Fighters |
NOT PURCHASABLE |
|
Azdara |
190 |
0 |
1.5 mil. Credits |
550 MPH |
1800 MPH per sec. |
1, 27 |
3 Swivel Phase Cannons |
NOT PURCHASABLE |
|
Igazra |
5000 |
400 |
15 mil. Credits |
130 MPH |
275 MPH per sec. |
40, 40 |
5 Phase Turrets, 30 SAE Modules, 10 Dispersal Rockets |
NOT PURCHASABLE |
|
Azdgari Warship |
2500 |
250 |
12 mil. Credits |
175 MPH |
350 MPH per sec. |
55, 20 |
4 Phase Turrets, 6 Azdara Fighters |
NEVER PURCHASABLE |